Had to do an art test for a VR studio in Santa Monica, limited to around 8 hours of work. It was fun do so some heavier hard surface work again. If the AA looks jagged, it because I had to enable MSAA in UE4, which is the most optimized option. It's separated into four pieces, and totally modular.
Quick Blockout with Sketch (I did the sketch in like 5 minutes, don't hate my dudes)